
We’re back with a new round of R&D explorations.
This time, we continued experimenting with procedural workflows in Houdini, Redshift, and Photoshop, creating a series of abstract card concepts inspired by different materials, simulations, and surface qualities. The goal wasn’t to design a finished product, but to push our creative process, test new techniques, and discover unexpected visual directions.
R&D is one of our favorite ways to explore ideas that often find their way into future client work.